I have to score as many points

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Don't get hung up on rsgaming that hall of fame concept, though. Unlike Cooperstown or Canton, there's no committee or professional organization voting in new members. [The Pinball Hall of Fame] is just a name we came up with, Arnold admits. We needed a name that would have the product in the name first and then something that said super duper giant really neat!, so we came up with the Pinball Hall of Fame. They've got a basketball and a baseball and a football, and now they've got a pinball hall of fame. One of the Hall's main attractions is Goin' Nuts, which might be the weirdest pinball game I've ever played. Normally multiball is a reward you have to earn, but Goin' Nuts starts off with three simultaneous balls. Time builds up on a counter as those balls hit bumpers and drop targets. After I lose two of the balls those seconds start to count down, and I have to score as many points with one ball as I can during that time. When the seconds are up, the flippers lock and the last ball drains down the hole. It's even more of a juggling act than most pinball Runescape games, one with the added pressure of a fatal countdown. The name refers to the artwork's Alvin and the Chipmunks-aping theme, with three squirrels frolicking amid a field of acorns on the backglass, one smirking, one bespectacled and one overweight. The name's an accurate description of how the Runescape game plays, though, with an immediate flurry of balls and a constant level of stress.Goin' Nuts is also one of the rarest pinball Runescape games I've ever played. It was never put into production, and only ten prototypes are known to exist. The factory went out of business and then reopened six months later and by that time they decided to move in a new direction, Arnold explains. How many times have I heard that? Pinball Circus is even rarer than Goin' Nuts. In the early 1990s the legendary designer Python Anghelo made a pinball machine that fit in an upright arcade cabinet. The thought was that arcade owners would be more likely to buy a machine that took up less space and fit in snugly alongside Street Fighter II or Pac-Man. Anghelo designed a pin with a circus theme and four different playfields stacked on top of each other. It's an almost Goldbergian contraption with circus-themed gimmicks moving the ball from one level to another, like when the ball hits a certain ramp on the first playfield and an elephant lifts it up to the next level with its trunk.

  • Location Los Angeles [map]
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